The gang, led by Caz, has returned from the Ice Palace, but were cheated out of their reward and now they are all being hunted by various factions. Things look desperate, but Caz Brekker again thinks up a most convoluted scheme with a lot of moving parts, all of which need to happen close to perfectly, for all of them to be safe and relatively undisturbed, with funds in their pockets to follow their dreams. And the bad guys, while still alive, having lost their reputations and empires, whether they be merchants or Barrel lords.
(Another abbreviated note, as I seem to not be finding the time to write these up, but at least I have a touch point to what I have read. This one was read in June, but I occasionally upload a draft as is.)